Week #1

Weekly Development Recap:

Greetings, players! We're thrilled to share this week's comprehensive update, packed with an array of features, enhancements, and fixes aimed at making your gaming experience more immersive and enjoyable.

Gameplay Enhancements:

Match System Refinement:

Match Timer Integration: The addition of a Match Timer brings a heightened sense of urgency and strategy to each game. Respawn System Optimization: A fully functional Respawn System is now in place, complete with a 5-second timer for thorough testing. Scoreboard Overhaul: Resolved issues with the Scoreboard, ensuring accurate player representation and displaying the top 3 players along with personal rankings. Regional Tracking: Introduced a "Region" Tracker for players to better understand the geographical distribution of participants. Spawn System Enhancement: Rectified double player spawn issues and implemented an Object Spawner for upcoming power-ups. Map Blockout Initiation: Began the optimization process for the first map, ensuring a seamless and engaging environment. Core System Improvements:

Optimized Codebase: Streamlined the core codebase to enhance overall system performance. Match Conclusion Features: Introduced a Match Ending Panel, offering insights into the conclusion of each match, with a Leave Room Button for post-match convenience. Winner Display Wrapper: Developed a wrapper for showcasing the winner, with pending UI elements for an immersive post-match experience. Transition Enhancements: Implemented smooth scene transitions, ensuring a seamless shift from gameplay to the Main Menu. Reconnect System: Established a Reconnect System to the Lobby Service, enhancing player connectivity. Bug Fixes: Resolved a critical bug associated with creating a room after a player disconnects. Code Style Update: Adjusted the Code Style to preemptively address potential errors and maintain codebase consistency. Visual and Aesthetic Updates:

Map Evolution: Continued work on the first map, introducing ongoing improvements and optimizations. Post-Processing Polish: Enhanced post-processing effects to elevate the visual quality of the gaming experience. WebGL Client Optimization: Fixed shadow artifacts on WebGL clients, ensuring a seamless and visually pleasing experience. Match Setting Wrapper: Implemented a Wrapper for upcoming Match Settings, providing a glimpse into future customization options. Additional Features and Enhancements:

Player Feedback Mechanisms:

Visual Weapon Feedback: Implemented a Muzzle Flash for the Pistol, adding realism and intensity to firearm usage. Recoil Feedback: Introduced Camera Shake Feedback to simulate weapon recoil, enhancing the overall shooting experience. Health System Improvements: Smoothed out health transitions in the Healthbar for a more visually appealing and informative display. Kill Notification System: Added a Kill Notification, notifying players of the source of their elimination. Damage Dealing System: Players now emit a brief glow upon being hit, providing immediate and intuitive feedback. Future plans include additional enhancements with blood particles. Player Identity:

Name Diversity: Introduced a Name Randomizer, injecting diversity into player names for a more dynamic gaming atmosphere. Immersive Elements:

Death Animation: Implemented a Death Animation to heighten the immersion and emotional impact of in-game events. Technical Fixes:

Animation Sync Correction: Fixed Player's Animation Sync to ensure smoother and more accurate character animations.

These collective efforts reflect our unwavering commitment to refining gameplay, ensuring system stability, and delivering a visually stunning and immersive gaming experience. As we continue to evolve, stay tuned for more exciting updates in the coming weeks. Thank you for being part of our journey, and we can't wait to see you in the game!

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