Week #4

Weekly Development Recap#4:

🚀 PowerUp System Overhaul:

-- Introduced HealthBoost: Instant healing by 10 health points. -- Implemented Flash Damage Indicator: Visual cues for damage instances. -- Added Camera Shake on Damage: Enhanced immersion through dynamic feedback. -- Updated Player Name Display in UI: Improved identification within the gaming interface.

🔥 Dynamic PowerUp Features:

-- Duration-Based System: Continuous effects for PowerUps. -- "Fire Rate" PowerUp Boost: Amplified fire rate for an exhilarating 10 seconds. -- Optimized UI Display: Clear and concise representation of active power boosts.

🛠 Bug Fixes and System Enhancements:

-- Robust Room Management: Created effective room destruction and reassignment mechanism. -- Renderer Bug Fixes: Improved visual fidelity and graphic precision. -- Projectile Optimization: Automated removal of non-impactful projectiles for optimized performance.

🌐 Elevated Player Interaction:

-- Innovative Room Chat System: Facilitating seamless communication within game rooms. -- Game Rules System: Empowering players with customizable match rules, starting with the exciting "Free-For-All" mode. -- User Profile Wrapper: Created comprehensive framework for efficient user profile management.

🌈 Code Optimization and Efficiency Boost:

-- Thorough Code Cleanup: Removed of redundant and unused segments for enhanced system responsiveness.

🗺 Map Unveiling:

-- Introduced Deadlands: Our first fully playable map!

🎮 Gameplay and System Refinement:

-- Personal Cabinets Interface Enhancement: A more user-friendly design. -- Wallet Interaction Script Implementation: Seamless interaction integration. -- Deadlands Map Polishing: Meticulous enhancements for an immersive gaming experience. -- Synchronization Boost: Improved overall performance for a smoother gameplay experience. -- Tournament Bug Fixes: Addressed and rectified identified bugs for enhanced gameplay stability.

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