> For the complete documentation index, see [llms.txt](https://highnoon.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://highnoon.gitbook.io/whitepaper/the-game-high-noon/revenue-share.md).

# Revenue share

! **Exciting news !**&#x20;

*The Revenue Sharing Mechanism is taking it's form.*

***

**In-Game Store**

In the HighNoon revenue share mechanism, **50%** off all the In-Game purchases will go to HighNoon holders that have created a game account.&#x20;

The other **50%** revenue from the HighNoon In-Game store will be **burned**, making the total supply of HighNoon defelationary. &#x20;

***

**Wagering & Betting**

Our wagering and betting mechanics contains a **4% tax** on the wager that's being put in place.&#x20;

From this tax, **50%** will be **distributed** to HighNoon token holders with a linked game account. The other **50%** will be **burned**.&#x20;

***

*\*The HighNoon tokens can be held in your personal wallet, your game account needs to be linked with your wallet that has HighNoon tokens to be eligible for Revenue Share.*

*\*Based on future developments we'll keep improving the wagering & betting methods and thus optimizing the Revenue Mechanics.*&#x20;

\**If and how many HighNoon tokens should be held to be eligible for Revenue Share will be determined at a later stage.*
